Within one year of its official release, game developers used DXR to bring cinematic level of photorealism in real time to a long list of games.Īt the same time, we continue to work with both GPU vendors and game developers to better expose hardware capabilities and to better address adoption pain points. DirectX Raytracing Tier 1.1īack in October 2018, we released Windows 10 OS and SDK to support DirectX Raytracing (aka. All these features are currently available in Windows 10 Insider Preview Builds (20H1) through the Windows Insider Program. In subsequent weeks, we will publish more technical details on each feature along with feature specs. We will briefly explain what each feature is and how it will improve the gaming experience. In this blog post, we will preview a suite of new DirectX 12 features, including DirectX Raytracing tier 1.1, Mesh Shader, and Sampler Feedback.
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